#ifndef _MANAGER_H_
#define _MANAGER_H_
#include "ogl/scene.h"
#include "ogl/camera.h"
#include "cuda_controller.h"

class manager
{
private:
    
    scene               __scene;
    volatile bool       __status;
    cuda_controller     __cuda_controller;
    
public:
    manager();
    ~manager();

    bool init();

    bool main_loop();
    void start();

    bool calculate();
};



#endif
